2017 Annual Meeting
(65c) Simulating Convex Polyhedral Particles Utilizing the Discrete Element Method on GPU
Authors
The particle shape plays a crucial role in modelling the process as realistically as possible. There are several approaches for modelling the shapes of more complex particles. The multisphere approach clusters several spheres to one rigid particle [1]. This approach is very flexible and can describe various shapes. Biconvex tablets can be represented as the overlap of three spheres. Superquadrics represent many shapes, such as ellipsoids, cylinder- and box-like particles [2]. To increase the accuracy, particles can be modelled as convex polyhedrons [3]. This approach allows simulating sharply-edged non-spherical particles. Although it is computationally expensive, it is the only way to model complex shapes realistically.
While the collision of spheres is easy to handle, more complex shapes are challenging. This work shows an accurate contact algorithm for arbitrarily shaped convex polyhedrons. The algorithm has been implemented in the GPU based DEM software XPS, allowing simulation of a very large number of particles [4].
References
[1] Ketterhagen W. Modeling the motion and orientation of various pharmaceutical tablet shapes in a film coating pan using DEM. International Journal of Pharmaceutics, Volume 409, Issues 1-2. May 2011, S. 137-149.
[2] Podlozhnyuk A., Pirker S., Kloss C. Efficient implementation of superquadric particles in Discrete Element Method within an open-source framework. Computational Particle Mechanics. 2016, S. 1-18.
[3] Govender N., Wilke D.N., Kok S., Els R. Development of a convex polyhedral discrete element simulation framework for NVIDIA Kepler based GPUs. Journal of Computational and Applied Mathematics, Volume 270. November 2014, S. 386-400.
[4] Jajcevic D., Siegmann E., Radeke C., Khinast J. Large-scale CFD-DEM simulations of fluidized granular systems. Chemical Engineering Science, Volume 98. 2013, S. 298-310.